Bestiary of Magical Creatures
Magical creatures have extraordinary abilities, appearances, or characteristics that set them apart from humanoid societies or regular wildlife. Often hybrids of different animals, they are connected to the magic of Driftstone, the Sacred Realms, and/or the Celestial Bodies. Each magical beast was born with a purpose to aid or support the land and its inhabitants.
*Author’s Note: This is a growing bestiary that will continue to evolve with the release of each new book, as new creatures are introduced. Continue to check back for sneak peeks and visual interpretations of these magical beasts throughout the series.

Bramble Burrow Badger

Bramble Burrow Badger
Benevolent creatures with fur that appears as thorny brambles, they are expert tunnelers that maintain the intricate passageways in the Burrowed Hallways of the Living Forest. Able to dig through any material, rock or soil, they are also favored for pets for mining Dwarves.

Cosmic Hare

Cosmic Hare
Spectral rabbits are only found in the Spirit Realm and have translucent bodies that reveal shifting constellations. Considered an omen of protection they will not approach the corrupted areas of the Realm. If you choose a hare as your spiritual guide they will use the stars on their coat to send you messages.

Dreamweaver

Dreamweaver
Considered a Nocturnian, an inhabitant of the Dreamscape, they do not classify as a Magical Race, since they cannot exist outside of Dreams, and are considered figments of the imagination.
Dreamweavers are artisans who craft and build the landscape of Dreams. Tall, and spindly, they resemble well-crafted marionettes. They weave together a dreamer’s unconscious thoughts, memories, desires, and fears, to create the settings for the ultimate nocturnal experience.

Echoflight

Echoflight
Nocturnian creatures with butterfly-like wings, they serve as messengers in the Dreamscape. Carrying messages and memories to Dreamwalkers and Dreamweavers, they represent the fleeting nature of dreams.

Emberback Deer

Emberback Deer
This majestic deer species feeds off the red sun’s energy, exhibiting robust antlers and a fiery coat. Emberback Deer are swifter and more agile than regular deer and are often considered messengers of the animal kingdom, warning other species of approaching predators or incoming natural disasters.

Faunerbil

Faunerbil
Standing at about ankle height, the Faunerbil has the slender, agile body of a gerbil, covered in soft fur of varying earthy tones. Its face combines a gnome’s pointed ears with a faun’s gentle eyes and small, curling horns. Impish and playful, they are often used by Gnomes as a quick mode of travel in the forest.

Foxfire Beetle

Foxfire Beetle
Bioluminescent insects found throughout every region of Driftstone that draw energy from the Orange Sun. More resilient and adaptable to environments than fireflies, Foxfire Beetles are often kept in lanterns as a safe alternative to fire and are easily trained to occupy and dwell in smaller spaces.

Giant Blue Cricket

Giant Blue Cricket
Natural pruners, these insects grow to the size of small children and help keep the land from becoming overgrown. They are also considered delicacies and a high source of protein for nomadic tribes and centaurs.

Girantheam

Girantheam
Gentle behemoths with six towering legs, shaggy hair and the face of a
water buffalo, Girantheam roam fields and plains, feeding off apricot and mimosa trees. Their saliva is often used by roaming tribes as a salve to help accelerate the healing of wounds.

Glasswing Lynx

Glasswing Lynx
Predators of the Spirit Realm, they serve as guardians of the gateways, attacking anyone with a corrupted heart that enters uninvited. They have the ability to phase briefly, becoming intangible, and are able to strike with precision in this state.

Golden-wing Hawk

Golden-wing Hawk
A majestic bird of prey that absorbs energy from the yellow sun. Known for their intellect and sharp vision, Golden-wing Hawks were often used for linking by Witches to serve as scouts and spies during the war.

Griffin

Griffin
Griffins are legendary beasts that combine a lion’s body with an eagle’s wings and head. Fierce predators, they often utilize gorges and canyons as their hunting grounds. Griffins do not interact or engage well with other species, preferring isolation. They are extremely territorial. It is rumored that Faunwood placed Griffins outside the Living Forest to help guard and patrol unwanted visitors.

Lunar Horse

Lunar Horse
Farren created lunar horses as gifts to the centaurs. Their pelts glow under the blue and lavender moons. Stronger and faster than regular horses, lunar horses can be domesticated but are often found in wild roaming packs alongside centaurs. The male equine pelts represent the colors of the suns, and the female pelts represent the moons. Spotting lunar horses and centaurs together is considered a sign of good luck.

Lunar Moth

Lunar Moth
A mesmerizing insect with the ability to produce silk of pure light, a material that radiates a gentle, silver glow under the moon’s beams when woven into blankets and garments. These textiles are soft, durable, and offer warmth in the coldest of climates.

Manta Ray

Manta Ray
Larger than most ships, manta rays are found in freshwater and saltwater varieties. A gift from Calder to humans, they are gentle and intelligent beasts that help herd fish for anglers, pull boats, and radiate light to help sailors safely navigate storms and dark waters. When utilizing their light-form they are able to fly for short periods of time.

Mazdon

Mazdon
A hybrid predator built from the bio-prints of a bat and a hyena, these vicious beasts hunt dwarves, goblins, and kobolds. Living in packs, they communicate through clicks and chittering growls that echo for miles underground. They prefer ambush tactics, collapsing tunnels to trap quarry or forcing prey to waiting packmates.

Kraken

Kraken
A legendary sea monster known for its massive size and destructive power. Krakens can manipulate water, creating powerful currents and whirlpools to trap its prey. Calder utilized the beasts during the Witch’s War as part of his oceanic army to ensnare and sink enemy ships.

Pixie

Pixie
Diminutive magical beings that are known for being pests and pranksters due to their playful antics. Residing in forests and meadows, they are critical guardians to magical flora and fauna in Driftstone.
A Pixie can choose to mislead or guide a traveler in their pursuits based on their offerings and intentions. They are often confused as small Fae due to their humanoid appearance and wings but are more feral and resistant to societal norms and languages. Therefore, they are classified as a magical creature, as opposed to a magical race.

Shadebinder

Shadebinder
These manipulative Nocturnians can interact with any dreamer and propose an agreement to bring their dreams to reality. Forced to take on the form and shape of a dreamer’s request, a Shadebinder can live in the real world under the assignment of a narrative provided to them. If, however, they are recognized in the real world as a Shadebinder, they will no longer be able to hold their shape, and vanish. The illusion is broken.
If the dreamer passes away before the Shadebinder, their contract is finished, and the Shadebinder is free to live in any form it chooses for their remaining days. Given their Nocturnian origins, and inability to hold an organic form in real life, without the aid of a dreamer, they are classified as a Magical Creature, and not a Magical Race.

Shadowmire

Shadowmire
These elusive beings manifest from the darkest corners of the subconcious mind, taking on the form of a dreamer’s fears and nightmares. Creations of Morvana in the Dreamscape, they are shadow figures with glowing red eyes, that feed on negative emotions, insecurities and anxiety. They are always looking for a way to escape the Dreamscape and take on a physical form.

Sky-Koi

Sky-Koi
Ribbon-finned koi that swim through the air as if it were water; their scales refract rainbow light. Found only in the Spirit Realm, they follow travelers with strong emotions and swallow the negative energy that no longer serves them. Unlike Shadowmires from the Dreamscape, Sky Koi do not feed off negative energy to grow, they are symbiotic spiritual guides, discarding the negative energy as waste.

Sorrowkindler

Sorrowkindler
A Nocturnian entity whose presence evokes tears and heartache. These gentle, sad creatures, feed off a dreamer’s grief and help release their burdens.

Thornduck

Thornduck
Thorn-scaled drakes that release soporific pollen in the Spirit Realm, which wards off unclean spirits. They, along with Willowbacks, and Skyreef Koi tend the realm as part of it’s fragile ecosystem. Travelers take note where the ducks nest to ensure a pure environment exists to transcend.

Willowback

Willowback
Massive turtle-like creatures, their shells are living willow trees that grow in the rivers of the Spirit Realm. Like all creatures in this realm, they are considered spirit guides, and the trees produce blossoms that can heal wounded spirits. They submerge entirely for decades at a time and only appear when travelers with broken spirits pass by.

Wishwhisker

Wishwhisker
Spirit Guides from the Fairy Realm, these squirrels are collectors of Wish Acorns, rare pink nuts that hold unfulfilled or unspoken ambitions and dreams. The squirrels bury these acorns in secret groves, and if a traveler finds one, and cracks it open, the acorn will release the dream that created it.

Wizwart

Wizwart
Known for their colorful hues and patterns, these toads can thrive in almost any water source. The potent oil in their skin serves as an antidote to poisons and toxins. When carefully harvested and distilled, this oil can neutralize even the deadliest venoms, including Nightshade. Wizwart oil is highly sought after by healers and alchemists.

Wyvern

Wyvern
Wyverns were created by Dragons, and unlike the Kobolds, they were a disaster and a catastrophic plague on the land. Smaller in nature, with two legs instead of four, Wyverns lacked their creators’ intelligence and language skills. Driven only by appetite and instinct, these vicious predators bred and multiplied at an alarming rate, swarming and terrorizing all of Drifstone.
Dragons and Witches partnered to wipe out the pests and drove them to extinction. And while, Wyverns do not exist today, they are still represented in stories and artisan symbols.
